![]() ![]() Making the best use of your dysfunctional crew will be one of the keys to success. ![]() Motley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Project Goals Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factions Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!. ![]()
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